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Mouse (computing)
In computing, a mouse (plural mouses, mice, or mouse devices) is a pointing device that functions by detecting two-dimensional motion relative to its supporting surface. Physically, a mouse consists of an object held under one of the user's hands, with one or more buttons. It sometimes features other elements, such as "wheels", which allow the user to perform various system-dependent operations, or extra buttons or features can add more control or dimensional input. The mouse's motion typically translates into the motion of a pointer on a display, which allows for fine control of a Graphical User Interface.
The name mouse, originated at the Stanford Research Institute, derives from the resemblance of early models (which had a cord attached to the rear part of the device, suggesting the idea of a tail) to the common mouse.[1]
The first marketed integrated mouse – shipped as a part of a computer and intended for personal computer navigation – came with the Xerox 8010 Star Information System in 1981. However, the mouse remained relatively obscure until the appearance of the Apple Macintosh; in 1984 a prominent PC columnist commented the release of this new computer with a mouse: “There is no evidence that people want to use these things.”[2] More details - thanks to wikipedia.org
mouse
A device that controls the movement of the cursor or pointer on a display screen. A mouse is a small object you can roll along a hard, flat surface. Its name is derived from its shape, which looks a bit like a mouse, its connecting wire that one can imagine to be the mouse's tail, and the fact that one must make it scurry along a surface. As you move the mouse, the pointer on the display screen moves in the same direction. Mice contain at least one button and sometimes as many as three, which have different functions depending on what program is running. Some newer mice also include a scroll wheel for scrolling through long documents.
Invented by Douglas Engelbart of Stanford Research Center in 1963, and pioneered by Xerox in the 1970s, the mouse is one of the great breakthroughs in computer ergonomics because it frees the user to a large extent from using the keyboard. In particular, the mouse is important for graphical user interfaces because you can simply point to options and objects and click a mouse button. Such applications are often called point-and-click programs. The mouse is also useful for graphics programs that allow you to draw pictures by using the mouse like a pen, pencil, or paintbrush. More details - thanks to webopedia.com
GIGABYTE GM-M7700 Wireless Laser Laptop Mouse
Along with the avalanche of GIGABYTE peripherals recently has come this mini-mouse, ready to take on the bad boys. It's sporting a whole array of features in its dwarfed form and boasts some pretty nifty laser guts, too! More details - thanks to tweaktown.com
Artmu Laptop Sleeve 'Transforms' Into a Mouse Pad
Triggering a "why the hell didn't I think of that?!" moment, Artmu has designed a laptop sleeve that, when unzipped and opened up completely, transforms into an effective mouse pad. Altogether now: Why didn't I think of that? More details - thanks to gizmodo.com
